Click here to buy deadball’s second edition. This is the latest version of the game’s core rulebook and contains all you need to play. all other deadball books are compatible with it.

Looking to buy the first edition deadball? click here

How about Deadball: 1909? Click here

Interested in Deadball: Year II? Click here

Prefer Deadball: Year III? Click here

Maybe Deadball: year IV? Click here

Looking for the game's free supplements? scroll down

Want Deadball news & Free stuff? back me on Patreon

 

What is Deadball?

Deadball is a fast-paced baseball dice game for one or two players that uses real statistics to bring the ballpark to your tabletop. Its elegantly simple rules are intuitive to die-hards and casual fans alike, allowing you to simulate a game between real or imaginary teams in about twenty minutes. Buy the game in PDF or hard copy on DriveThruRPG, and check out the free quickstart guide to get a taste of what the game is all about.

Deadball uses real statistics that every fan knows and understands, like batting average and ERA, allowing new players to pick it up in minutes. Because the game is based directly on real, freely-available stats, you can play as any team you want.

Any. Team. You. Want.

 

Pit history's greatest teams against each other. Replay seasons from fifty years before you were born. Watch today's all-stars go head-to-head with the legends of the past. Any match-up you can imagine, Deadball will make real.

Don't want to play with real players? Deadball's fast, intuitive character creation system generates players, teams and leagues faster than you can say "Play ball!" The game's rules are easy-to-learn and endlessly customizable, allowing you to remake the game however you see fit. 

The main rulebook contains:

  • Basic rules for ultra-fast play, and advanced rules for a deeper game

  • An introduction to baseball scorekeeping

  • A random player table that allows you to roll up a new team in minutes

  • Guidelines for creating and running your own league, including rules for new prospects, high-stakes trades, catastrophic injuries and player aging

  • Detailed rosters for the legendary Southern Circuit, a fictional league whose story begins here

  • The revolutionary Five Tool System, which allows you to create custom-designed players and watch them grow, game after game, season after season

For the dead of winter, for the dead of night, for when your team is dead in the water, Deadball is there.

Deadball second edition supplements

To get the supplements for Deadball’s second edition, including blank scorecards, the Quick Reference, and all Southern Circuit materials, click here.

 

Deadball First Edition supplements

Click here to download blank scorecards, a quick reference sheet, a custom playmat, and all sorts of other delightful Deadball goodies. There are also nifty user-generated tools on Board Game Geek and at SweetHoss.com.

I've made all sort of supplements to Deadball, some more useful than others. All of them can be found in this folder, or you can download them individually by clicking on the links below.

  • Quick Reference: The most essential supplement, this lays out all of the game's most important tables on a single front-and-back sheet, allowing you to play without consulting the rulebook.

  • Single Player Scorecard: A blank scoresheet with room for two teams, designed for single player play. Both sides are the same, allowing you to play one game, then flip the sheet over and play another.

  • Two Player Scorecard: This scoresheet has the scoring grid on top and space to write your complete roster on the bottom. It's designed for two player play—print one for you and one for your friend.

  • Scorecard With Rosters: Another variation on a theme. This is the single player scorecard with space to write the rosters on the back.

  • Deadball Quick Start Guide: A demo for Deadball, the quick start lays out a simplified version of the game, and features a scorecard on the back to try it out.

  • Deadball Playmat: Designed for those who don't feel like keeping score, the playmat is a handsome alternative to playing with the scorecards.

  • Deadball Holiday Supplements: Including a seasonally-appropriate game for you to play with your loved ones, and a letter to give to them explaining just what the game is.

Deadball: 1909

There's only one supplement that really matters: the official Deadball: 1909 quick reference sheet. Ain't it purty? Print it up, and start rolling now! The classic Deadball scorecards work just fine for the new game.

 DEADBALL: YEAR II

Click here to download the complete suite of Deadball: Year II supplements.

 DEADBALL: YEAR III

Click here to download the supplements for Deadball: Year III.

 DEADBALL: YEAR IV

Click here to download the supplements for Deadball: Year IV.

DEADBALL Junior

Click here to download the supplements for Deadball Junior.